Sunday, July 20, 2008

MAKING PROCESS


A short video created from still images, showing the process of how I made the basic shelter model. Part of architecture project, the brief required to design a shelter to suit my needs.


Tuesday, July 15, 2008

REAL LIFE NETWORK


AIRPORT NETWORK


For this composite image, I have explored the real life network of people using the airport. All images are express in black and white, only some part which have colors to represent the same life network that people have interact the same way.


Thursday, July 10, 2008

THE COOL WEBSITES


Cool Cool and Cool website, exactly what its name suggests. The Cool Hunter digs deeper, find the World's most creative, the most innovative, the newest, best and coolest. Everything you need is in here, architecture, design, style, music, fashion and entertainment.


Inhabitat is a weblog devoted to the future of architecture, interiors and design, tracking the innovations in technology, practices and materials that are pushing architecture and home design towards a smarter and more sustainable future.


LINK: www.yankodesign.com

Yanko Design is the World’s most popular & influential online design magazine. The web magazine dedicated to introducing the best modern international design, covering from industrial design, concepts, technology, interior design, architecture, exhibition and fashion, for over 360,000 users and 2 million page views each month.


Monday, July 7, 2008

COMPUTING DESIGN


The Introduction of computing design for first year design students. The way to create a fully interactive environment from the use of computer gaming creator software known as Unreal Tournament 3, with the combination of SolidWorks, 3Ds Max and Dreamweaver.




Inspired by The Happiness Factory, one of the Coca-Cola TV ads made by Psyop. The ideas of being in another world in different scale, fully interactive environment that create the whole magical story.



The task was to create ABOVE (Museum), ON (Egyptian) and BELOW (Underworld). The bright light from the ground was to navigate the player to each spaces, with created objects and teleporters that move the player from one condition to the other.



Website presentation, created in Dreamweaver. Simple web page from the top view inside of elevator, which show all three links to each levels and fully environments of the map. Also a full lists of work processes.